There’s no doubting Hideo Kojima’s devotion to the art of video games. But one question that has followed the Metal Gear master around for much of his career is “Why doesn’t he just make a movie?”.
The best RPGs don’t just throw monsters at you; they weave stories and worlds that make you want to keep questing long after your inventory is full of drops you’ll never use. Strong storytelling and ...
Are Death Stranding and Metal Gear Solid too reliant on cinematics? We worked out just how much of Hideo Kojima's games are cutscenes! From the likes of Snake Eater, The Phantom Pain, Guns of the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results