Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel. The ...
Cities Skylines 2 will not have mods at launch. Colossal Order is moving to the Paradox Mods platform which will offer mods on both PCs and consoles after launch. An official Paradox blog post details ...
Cities Skylines 2 has a ton of Mods that you can find on the game’s Steam Workshop page, and each of these makes your gameplay more intriguing. The game itself offers some of the best mechanics when ...
Cities Skylines 2 mods are supposed to be the savior of the beleaguered city building sequel. After a troubled launch in October, marked by performance problems, Colossal Order and Paradox's municipal ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
In an ideal world, I'd never have to clean. My dishes would magically wash themselves, the hoover would clear up my kids' cereal before it's stamped into the carpet all by itself (I refuse to get a ...
The launch of Cities: Skylines 2 is nearing and city-building enthusiasts are already raring to plan their first metropolis. One big feature of the game, its modability, won’t come into play until ...
Paradox urges players to be cautious with the Traffic mod. Cities: Skylines 2 has been around for over a year, and fans have been exclusively going through the game on the PC platform. Those on ...
One of the main features on the horizon for Cities: Skylines 2 since its launch has been mod support, and Colossal Order is hard at work on making it happen. The team dropped a new update on the topic ...