For a high-level videogame maker, the late 1990s were an intense period. Half-Life and Metal Gear Solid were both on the shelves and both implied, the former subtly and the latter explicitly, that ...
Picture this. Hiro Miyamoto, the leader of the renowned Miyamoto clan, is practicing in his dojo one day. Suddenly, a stranger appears, filling Hiro’s head with all sorts of flights of fancy. It seems ...
The immersive simulation Deus Ex is a landmark title in game design, but its defining polish almost never happened. Speaking ...
It was gaming's big millennium flop. John Romero, respected around the industry for his pioneering work on Doom and Quake, promised the world that he'd make it his bitch. Huge advertising campaigns, ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Daikatana has been a mainstay in the gaming press for several years ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
This may seem like a weird question, but who owns the Daikatana intellectual property now? I am one of those unique people that actually happened to *LIKE* Daikatana, especially after the 1.2 patch ...
Doom and Daikatana designer John Romero is "starting to work" on a new shooter - his first in 14 years. Romero, who rose to fame thanks to his contribution to id Software's Doom and later gained ...
It's funny how the industry works -- Daikatana, one of the PC market's most anticipated (and most hyped games), is still in the works, yet the N64 and perhaps even the Game Boy Color port of the game ...
Sitting at his dimly-lit desk in a corner of the IGN compound, cub reporter Tal Blevins placed a telephone call to Eidos today to confirm what he fears the worst: the definite word that Daikatana has ...