With the publication of the DSM-5 in 2013, the category “Internet Gaming Disorder” (IGD) was proposed for further study. The disorder appears to tap into a zeitgeist of concern regarding the impact of ...
Researchers out of Spain and Italy report a globally pooled Internet Gaming Disorder prevalence of 6.1% among adults ages 18–35. Internet Gaming Disorder is considered a condition for further study in ...
The World Health Organization added internet gaming disorder to the 11th edition of the International Classification of Diseases June 18, causing many mental health professionals to scrutinize whether ...
A systematic review and meta-analysis of 96 studies found that the pooled prevalence of internet gaming disorder (IGD) among young adults (ages, 18-35 years) was 6.1% overall, with significantly ...
James Cook University researchers have taken a deeper dive into the complexities of human personality traits and addiction in adults, revealing new insights to help with social media addiction and ...
Mindfulness meditation may help people struggling with concurrent depression and Internet gaming disorder, according to a study. Guang-Heng Dong and colleagues treated 59 people with depression and ...
With schools and playgrounds being shut down, kids are turning to video games and online entertainment as an alternative form of recreation. More than ever, people seek a form of escape from the harsh ...
Dr Koh Poh Koon says Singapore will take a balanced, evidence-based approach to gaming disorder, focusing on education, community support and age safeguards rather than sweeping curbs, while ...