As JRPGs exited the fourth generation of consoles and entered the new, exciting world of 3D gaming, something became very obvious right away. These games were huge, ambitious and full of what felt ...
Game reveals are exciting. They give people an opportunity to get excited for the next big thing, whether it's a whole new property or a sequel to a favorite classic. So imagine the disappointment ...
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may ...
Game developers have traditionally used pre-rendered video sequences (i.e., passive cutscenes) to help tell the story and enhance the visual presentation of games. However, technology is now making it ...
In today’s episode of Speak Up on Kotaku, commenter Aikage laments the general lack of pre-rendered cutscenes in today’s video games, a feature many were glad to see die out. Which side of the ...
Microsoft kicked off E3 yesterday with its game-heavy press conference, and let me say I'm broadly in agreement with my colleague, Sebastian: There were lots of game unveils, including some very ...
Grand Theft Auto 5 and Red Dead Redemption 2 animator Mike York shares his thoughts on the recent GTA 6 trailer and hypes up Rockstar Games in the process. It's not so often that we see actual game ...
At the UPLOAD World Tour Kickoff this past Friday, patrons were treated to the special, unannounced demo debut of Nozon’s revolutionary PresenZ technology, which brings interactive parallax to ...
As JRPGs exited the fourth generation of consoles and entered the new, exciting world of 3D gaming, something immediately ...