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To create this material we’ll need the following nodes in order: Texture Coordinate, Mapping, Noise Texture, Mix Color, Voronoi Texture, Color Ramp, Gamma and Glass BSDF.
So he shows how to use Blender to create specific textures to produce things like wood-like or leather-like surfaces, for example. You can see how it works in the video below.
Here is a short video tutorial on how to add an image (eg logo, eyes, tattoo ..) to a texture in Blender. Hope it help to you ...
We’ve seen a few different ways to add textures to 3D prints, including using Blender to modify model surfaces. Textures can enhance the look of a model, and are also a good way to hide layer lines.