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Tom's Hardware on MSN3D Pinball bug allowed game to run at 5,000 FPS — former Microsoft programmer didn't add a rev limiter when porting game from Windows 95 to NT
Dave Plummer, the Microsoft programmer who ported Pinball from Windows 95 to NT, didn't add a frame limiter to the game, ...
Dave Plummer ported 3D Pinball (Space Cadet) to Windows NT, but neglected to include a frame rate limiter - so it ran like ...
There's something about the rush of a pinball game, from the pull of the plunger to the ball caroming through a carefully designed playfield. And now, the classic arcade staple is making a comeback.
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