The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
Mass Effect fans are worried live service features will be implemented into the next game due to statements from EA's CEO.
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...