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Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” He explained that Bethesda’s massive game ...
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda Developer explains why.
The Elder Scrolls Oblivion Remastered is a giant hit, and now one ex Bethesda dev explains what may change in a new version ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
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